Autodesk unveiled V2 of its Fusion 360 which combines mechanical, industrial along with conceptual design into a user friendly, cloud-based tool. With the V2 version users can continue direct modeling along with capturing key commands in a historical, vibrant and an- easy-to edit design timeline as V2 provides a different type of history-based iterative design.
Fusion 360 V2.0 also incorporates an improved version of the dashboard for collaborating design. Designers do not require switching hubs as they are all well organized in their respective Projects section. These projects show all the activities in their activity stream. Users can also utilize the Rendering as a Service (RaaS) technology that helps in seeing the design in various background environments and setting custom resolutions for direct download.
Bought on a monthly subscription basis, Fusion 360 has around 30,000 users. Users can start with Fusion 360 V2.0 in a very simple manner by employing direct modeling intuitive push-pull commands for creating a shape or dragging and dropping a model which is generated in any CAD format from desktop. While working on a design new components can be created or added to make that design an assembly quickly.
Data management is done in the cloud and when users start developing geometry, all the iteration and change is saved and maintained in a version history that is based on the cloud. Users can link any iteration of an existing design after opening it. They can identify what they are opening as each design and iteration has a visual snapshot. The timeline analyzes their commands as they progress with the designing. And when there is any changes made in the original sculpt body, the design as a whole updates incorporating all the necessary changes.
Users can start modeling with solid primitives or by bringing in a reference image, a sculpt body. Now, users can also use text as a sketch which can be selected for all profile-consuming commands including revolve, extrude etc. A new joint command, As- Built Joint and a Sculpt pipe command has been added. As-Built Joint, allows users to join two components based on their current location, and not on the basis of their snap points. A Sculpt pipe command enables users to define a T-Spline body on the basis of a set of sketch elements or T-Spline edges.